Games I've played and games to play

To play


D&D 3.5 (player) Had some of my earliest experiences here and by and large did not enjoy it, but mostly for cultural reasons. Community was very optimization focused and I was more interested in the story aspect and also playing a half orc like the ones in OOTS and not like how they were described in the book.

D&D 4E (player, DM)
Played in and ran several campaigns, going up to close to level 20. Enjoyed being able to both play with optimizing types and play the types of characters I liked, also enjoyed the tactical combat.

13th age (GM mostly, played once)
Very similar to 4E. I prefer 4E's greater complexity, but this supports a wider range of play styles.

D&D 5E (player, DM)
Not my favourite, but I don't mind playing it, and it's the easiest to schedule especially if I don't want to always DM.

Werewolf the Forsaken (player and DM, PBP)
Game kept dying but it seemed fun

Paranoia (player, once)
Was lots of fun to really get in character and play non-optimally

Heart (GM, PbP)
Game died due to PbP but I enjoyed it and would love to play the system more. I did play Corvid Court in real time, though it's not exactly the same system.

Quest (player, PbP)
Wasn't sold on the system but would try it again in a different format.

Honey Heist (GM)
One shot, profoundly silly, everyone seemed to love it.

The Sprawl (Player)
Had fun, I felt the system did not quite match the style of game though. Like had fun because of the people, not the game.

Mouse Guard (Player)
Very cute game. Really like the level up approach. Not convinced by the combat system.

Fiasco (Player, played once)
Had fun, but not sure it would be my first choice to play again.

Moth-light (Player, played once)
I remember very little about the system but I do remember quite enjoying the game that resulted.

Apocalypse World (Player)
My favourite PbtA I've played. First time I really played a game with PvP that worked and was fun. Also first game I played two characters. This is where I started understanding this style of play.

Masks (Player)
Wish the game aged up the players a bit. Superhero game + kids means it tends to hit a bit too close to home. Enjoyed it because of who I was playing with.

Blades in the Dark (Player)
Really enjoying this one. Love having different characters that you swap out as well. REally great setting, great system. We played as a cult which is a great way to play.0

Mork Borg (GM)
A lot of fun until I hit a point I hadn't prepped for and had a bit of trouble improvising. But definitely sold me on the concept of OSR. Now that I know about Ex Libris I won't run out of content. Not sure I want to play a full campaign.

Troika (GM)
Great lightweight system. Love the weirdness of the implied setting. So did the players. I like it for one-shots, but it's a bit out of my improv comfort zone.

The Corvid Court (GM)
Just realized I could basically put the same description as Troika even though they are completely different games in every way. Did a fair bit of prep on the setting and I'm glad I did. Might write it up at some point.

Thousand Year Vampire
Sold me on solo games.

A Mending
I liked it but also I need to finish it.

I generally liked it, but personally would prefer something a bit less PbtA inspired. Definitely shaped a lot how I'm thinking about solo-friendly gaming.

Written August 7 2021